Must Read: Jim Rugg on Print vs. Digital

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This is one of those “the killer is calling from inside the house!” posts. As the digital tide slowly eats away at the limestone foundations of print, sometimes it’s the hidden damage that is most destructive. In this case, artist Jim Rugg points out something that isn’t discussed nearly enough: how coloring comics on computer monitors is not really an adequate preparation for the print versions. In this case, he notes that the print version of Mike Mignola’s Hellboy in Hell just doesn’t look as good as the digital version:

INTERVIEW: Ron Perazza’s Think Tank!

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TweetRon Perazza has been at the forefront of new digital comic projects for years, with his work at Zuda and ComiXology helping to pave the way for digital comics as we now know them. Thrillbent, Madefire, Aces Weekly, Double Feature, Monkeybrain – they all owe a debt to his work. His most recent leap is […]

Career advice from Geneva Hodgson: RESEARCH

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I’m sure this post on how to make it as an artist by animator Geneva Hodgson (and reblogged by Kate Beaton, hence my embarrassing ID mixup) doesn’t need any promotion from me, but here it is anyway. IT’s full of solid observations and advice, and you should READ THE WHOLE THING, but she mentions one thing that I don’t think most career advice articles cover enough:

Marvel Now: Everything is Annotated

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TweetOne of the more interesting aspects of Marvel’s relaunch is how involved some of the creators have been in discussing their craft with fans. While Jonathan Hickman’s formspring account has been pinging away daily with fresh questions from Namor and Black Panther shippers, several other writers have set up frequent ‘annotations’ after the release of […]

INTERVIEW: Cullen Bunn Pitches Fearless Defenders

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TweetWhen the news was announced that Cullen Bunn would be writing Fearless Defenders for Marvel next year, the world breathed a sigh of relief. It’s no secret that this is a project many have been waiting to happen ever since he first hinted at it earlier this year, during his ‘The Fearless’ miniseries starring Valkyrie. […]

Do we need The American Sequential Arts Guild?

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Tweet Over the years there have been many attempts to start a comic book creators union or guild. Neal Adams tried one back in the day, and got frustrated and gave it up. Tony Harris recently tweeted about starting one before he got distracted by something bright and shiny. And now Rantz Hoseley, Eisner winning […]

How to make a Treadmill Desk by Colleen Doran

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Tweet The resourceful Colleen Doran explains how she avoids the damage of sitting on your duff all day with a Treadmill Desk Details on how to make one in the post, as well as tips for using it: I can read and write on it, but drawing is a no-go. This is fine. I still […]

Bookmark: The Business of Cartooning resource page

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After yesterday’s bucket of cold water dumped over our heads by Jim Zub, we were toying with the idea of making a “resource page” with links to facts and figures on the industry but former Flash Gordon artist and current MCAD teacher Jim Keefe has done it for us! Keefe collects various pages and post on contracts, horror stories, rates and other things everyone should know. We recommend that young creators (and maybe some old ones as well) check out all the links.

ComiCON-versation #13: LBCHC 2013 Wrap-up…

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Tweet by Mike Scigliano So after what amounts to close to a year of preparation and work, the 2012 edition of the Long Beach Comic & Horror Con has come and gone. I’ve spent the last two weeks going over my notes, exhibitor notes, and online comments to really get a handle the details. What […]

INTERVIEW: Steven Sanders has Designs for the World

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TweetSteven Sanders was one of the first people I ever interviewed. An artist and designer who has worked on books such as Five Fists of Science, SWORD, and Our Love is Real, I’ve always been struck by the amount of thought he puts into his character and concept design.  When I think about design in […]

How to: A case study for a first-time Kickstarter, Part 2 — the first 24 hours to the end

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Here’s what our first 24 hours looked like:

5 am – Coffee.  Lots of Coffee.  Hit the launch button.  Create bitly link (bitly.com gives great analytics and allow you to track the reach of your link outside of Kickstarter).  Text, email, and Facebook message friends on EST and CST.  I made sure to message people individually and not as a group, as I thought this would better my chances of getting them to repost our campaign.

Warren Ellis on writing dialogue

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In response to a reader, Warren Ellis passed along the following notes for writing dialog which strike us as very useful. With apologies, here’s the whole thing:

Good Work, Comics: Boy Bands and Shadow Edition

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TweetIt’s getting tougher all the time, as Paul McCartney would’ve likely sung if the Beatles had reunited for a jaded comeback tour in the 1990s. All you want in life is for Stephanie Brown to get just one bit of respect, but time and time again your dreams are shatteringly recoloured at the last moment. And […]

A Letter Lasts Longer

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TweetDean Haspiel went off with a specially selected group of artists and cartoonists to Florida a few weeks ago, as part of a comic-arts residency at the Atlantic Centre for the Arts. As part of the mentoring scheme, he tried an artistic experiment, which yielded some pretty interesting (and, well, pretty) results. Haspiel wrote a small […]

INTERVIEW: David Gallaher, King of Digital

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Over the last ten or so years, one thing has been guaranteed: where there are new ways of developing and progressing digital comics, there you will find David Gallaher. Writer for a variety of comics including High Moon, Box 13, Darkstar & The Winter Guard and Deadlands, Gallaher has been at the forefront of digital comics for years. Amongst others he was involved with the DC digital project Zuda, had the first original content published by ComiXology, and has recently successfully brought his new graphic novel Only Living Boy to Kickstarter.

Marvel’s Next Big Thing: Captain America

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TweetThe final Marvel phonecall of the week was for Rick Remender and John Romita Jr’s Captain America relaunch. More than the other calls, this was perhaps the conversation most centred on craft and design, although we did at one point get a vivid description of Remender’s love for taking his trousers off in public. Fun […]