Video game giant Capcom is putting out a tribute book of art, called Capcom Fighting Tribute. And it’s open to artists fan and pro: This collection will offer a chance for hundreds of professional and fan artists to show off their artistic skills and pay homage to their favorite characters, settings and moments from the […]
After a lengthy hiatus, the creative team behind Image Comics’ EGOs is back in action and ready to serve up more interplanetary crime drama with their upcoming fifth issue. Writer Stuart Moore and artist Gus Storms were kind enough to take some time to chat with the Beat about their series, in addition to humoring […]
I suspect that I’m not alone in thinking any day that brings new work from Dr Bryan Talbot is a very good day indeed. The fourth of his Grandville books, featuring the adventures of Detective Inspector LeBrock (who is, as the name might suggest to the scholarly, a badger) in an anthropomorphic steampunk Paris, is […]
Some rambling thoughts on various aspects of making comics and making money.
I alluded earlier to the sudden announcement that Nonplayer #2 by Nate Simpson was finished and would be presumably be coming out later this year. Simpson has written a much longer piece complete with a FAQ confirming that the issue will be in the May solicitations from Image; he’s contacted Image about reprinting issue #1 but no response yet, and Warners—which had optioned the comic—has let their rights lapse, so it’s there for the taking. And then he gets to why it took 3 1/2 years to draw the comic. It’s a long answer but I’ll lift a graph:
By: Alexander Jones “He’s definitely the largest robber baron in the history of the human species,” said author Joshua Dysart of Toyo Harada, the main character in his newest ongoing series Imperium. Valiant Entertainment could have just published another volume of their fan-favorite Harbinger title which Dysart also wrote and called it a day; but […]
Gary Spencer Millidge‘s Strangehaven may well be the best comic you’ve never read. Originally self-published in eighteen issues over the course of ten years, between 1995 and 2005 (with three collected editions, Arcadia, Brotherhood, and Conspiracies), it has been on what seemed like a permanent hiatus since then, despite the plaintiff pleas of tear-drenched fans […]
Web serialization of a comic intended for print is one of the standard models of comics production now (Although it still isn';t profitable but that’s a whole other post) and here’s avery insightful post by Ben Towle on the conclusion of his webcomic, Oyster War. I’ve been enjoying his account of local skirmishes between 19th century Chesapeake Bay oyster farmers since he started it in 2008, and much has changed in how he put the comics out in that period, including the rise of Tumblr and yet more social media. Towle offers some VERY practical advice including how running it on GoComics affected the comics, mistakes in character design and URLS (get a separate URL for your comic) and also preparing for print:
Mike Mignola chats with Douglas Wolk at Playboy about Hellboy and reveals a fundamental truth about artists—they write what they like to draw. There’s a fairly radical change in style for Hellboy in Hell. Well, there’s two things there. I hadn’t been drawing the book for a long time, and I changed the location radically. […]
Kickstarter maestros Jimmy Palmiotti and Justin Gray of Paperfilms are at it again, this time with a Western, Abbadon, a tale of murder and mayhem set in a town full of just about every vice you can imagine. As with previous projects, the book is being funded on Kickstarter, and as of this writing is a few thousand dollars from making its goal, with two weeks to go.
By Matt O’Keefe In the world wide web there’s a lot that goes unnoticed, even in more niche industries like comics. For the last few years artist Gannon Beck, along with various writers, has been telling tales of the Spaces Corps, a guild reminiscent of the Green Lantern Corps at DC or the Nova Corps […]
Cartoonist/multi media artist Matthew Thurber has a provocative piece called Letter to a Young Cartoonist about the use of the internet as a career approach, and he offers an idea that I had never really engaged with before but now that I’ve heard it, I can’t forget it. The internet is “pay to play” for so many of us, even given the free tools available.
Here’s the sixth part of my interview with the late Steve Moore, with more to follow. The 1st, 2nd, 3rd, 4th, and 5th parts are already online, along with some explanation of how the interview came about. One note on the text, which is particularly relevant in this section, so worth repeating: As we went […]
I was lucky enough to come across the Kickstarter for indy anthology Imaginary Drugs earlier this year. I received my PDF copy a few months ago and it was an entertaining, eclectic piece of comic book entertainment with a wide variety of talented writers, artists, colorists and letterers. IDW even ended up picking it up and is […]
I imagine that every sentence of this ICv2 interview with DC Comics co-publishers Dan Didio and Jim Lee will be gone over with a fine tooth comb. I think it’s the first time the two have sat down for a somewhat frank interview in six months at least. And what a six months it has been! Certainly, from the scrum of New York Comic Con, the essential public personas come out, Lee, the glass half full cheerleader, DiDio, the without me the glass would break authority figure. Lee addresses the new demographics with a shout out to Batman editor, Mark Doyle, whose future—at DC in Burbank or leaving the company— is still very much up in the air:
A lot of cartoonists—and many blogs, ahem—have taken to PAtreon as a means to finance the creation of comics. There are quite a few (a round up post is called for, maybe later this week) and Patreon doesn’t make it clear who makes the most, the way Kickstarter does, but Jason Shiga recently hit $1000 a month for his Ignatz winning webcomic Demon. Given his analytic background, there’s much of that in the post, but here’s an excerpt:
NYCC ’14: Wes Craig Double-Downs with Dynamic Panels and Recurring Symbols in ‘Deadly Class’ and ‘Blackhand’
by Zachary Clemente In the incredibly crowded Artist Alley of New York Comic-Con, I sat down with illustrator Wes Craig to talk about his work on Blackhand Comics and Deadly Class, both published in print by Image Comics. His work exhibits some of the most exciting paneling structures and dynamic representation of motion, at least to me. I’m pleased […]