Process: Jeremy Rock on making “animated transition” comics

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Has anyone come up with a definite name for those “swipe” comics? Many use comiXology’s Guided View, but there are other methods. Anyway, they are increasingly popular, and learning how to make them is becoming an actual comics skill set. Jeremy Rock, artist on Thrillbent’s The Eighth Seal, has a process post on these comics […]

24 Hours of Halloween: Emily Carroll’s OUT OF SKIN

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Emily Carroll’s digital horror comics have become the gold standard of the genre. Since His Face is Red in 2010 and Margot’s Room two years ago, Carroll has worked in print comics (an upcoming adaptation of Laurie Halse Anderson’s Speak) but even more in video games, with the indie Gone Home just release. Carroll is […]

Madefire raises $5.2 million in VC money

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Launched last year at San Diego Comic-Con, Madefire aims to be both a publishers and platform for developing next level motion comics/future comics/whatever you want to call them. And now, in traditional start-up fashion. they’ve just announced a $5.2 million round of funding, which was led by original funder True Ventures, with participation from Anthem […]

This weekend: THE PROJECTS

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Oh yeah but speaking on indie comics and arts festival., this weekend THE PROJECTS kicks off in Portland, but it isn’t so much a bazaar of indie comics as a maker festival: THE PROJECTS is a festival of experimental comics and narrative arts, happening at the IPRC and other locations in Portland, OR, on August […]

24 Hours of Webcomics: Thunderpaw In the Ashes of Fire Mountain

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I’ve mentioned Jen Lee’s THUNDERPAW: IN THE ASHES OF FIRE MOUNTAIN before as a “Future comic” — the panels are animated gifs, a technique that is still being explored for its storytelling possibilities. Since I first wrote about it, a lot more has been posted and if anything it’s gotten more and more impressive. Bruno […]

Future Comics: De Vriend book trailer

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It’s been a while since we looked at one of those motiony-comicky-giffy-dealies that take comics and extend them in a browsable movable way. Here’s one from the Netherlands. It’s actually an animated book trailer for De Vriend (Friend) by Dutch thriller author Charles den Tex. It was animated and illustrated by Aimee de Jongh and it was coded by Submarine, using a technique called “Skrollr” which unfolds as you scroll through it. (Pro tip: you can also use the down button.)

Did Yahoo just destroy the future of comics by buying Tumblr?

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And just like that, Yahoo head Marissa Mayer become the most important person in comics.

As you may have heard, Yahoo is planning to buy Tumblr for $1.1 billion, a move that aims to make the recently moribund internet giant a bit more relevant to the social media world.

The Consequences of AvX

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As a prelude to Kieron Gillen’s actual recounting of the consequences from Marvel’s Avengers Vs X-Men event, let’s take a quick look at some of the dangling stories/ideas/moments which may or may not be addressed in the near future. This was a big event by any stands, with five writers and three artists involved, as […]

Future Comics: xkcd's Click and Drag

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A very special comics “experience” — the new xkcd: Click and Drag is an actually a vast, draggable world of in-jokes and wonder. There’s even a guide to the comic strip. It’s immersive and amazing.

More on comics journalism and Symbolia update

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Erin Polgreen’s iPad-based magazine of comics journalism, Symbolia, gets previewed as part of Christopher Borelli’s look at the rise of non fiction comics journalism. Polgreen was in town a while ago and showed us some samples of the project — not only was the lineup of creators impressive, but Polgreen has the smarts and focus to make Symbolia a must-read.

Webcomics alert: Thunderpaw

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Future comics by Jen Lee. Expect to see this everywhere by the end of the week. Amzing.

Future comics: Susie Cagle's "Down in Smoke"

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Cartoonist Susie Cagle and Cartoon Movement are at it again with “Down in Smoke” a report on the pot wars of Oakland. All of Cartoon Movements comics are thoughtful piece of original journalism—but it’s also on the cutting edge of comics technology, with charts, timelines, animation and in this case, an “audio comic’ that includes embedded interviews with the people in the comics. Impressive.

America is watching fewer movies but buying lots more ebooks

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Two recent surveys reveal seismic changes in how the consumption of books and movies—once the massest of mass media—is changing.

Future Comics: Brandon Generator: a good step in the right direction for interactive storytelling

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by Serhend Sirkecioglu


        
My common complaint with the current wave of interactive/digital comics is the lack of ingenuity, risk, and execution, which fall into three camps. The first is the artist-centric camp where the person who made the comic is a competent cartoonist but has no knowledge of programming and is unconscious of interactivity, so the function feels gimmicky and not worth my time. The second is the program-centric, where the design is strong but the story is not much of a looker or read, and can feel more like a proof of concept than a whole-hearted piece. Finally, the third camp is the ones that peter out because the time and energy put into it outweighs the pay off, leading to burnout and an unfinished story.

Webcomic AND future comic alert: Tibet's Sacrifice: Exiled Lives

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A new comic up at Cartoon Movement by Dan Carino is a tragic look at self-immolation and the Tibetan situation.

Future Comics: Zombies Eat Republicans

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by Serhend Sirkecioglu

Is this a potentially workable pay model for web comics?!

OK, personally for me, Zombies officially went passe the moment Robert Kirkman appeared on The View, but that’s not deterring people from overdoing it. This web comic, I’ll let it slide ’cause it did more with the tired formula.

Zombies Eat Republicans uses a scrolling format but where The First Word stops, ZER takes it further by incorporating sound and music (although looping, which can become annoying) and having the panels slide into place instead of being a static layout, making the read much more active. The comic employs a dragging command to move the story along; though the arrow keys are available, I suggest the mouse or touch for more control.