TweetCOMICS! remember that? First Second has announced its Winter ’15 slate, which includes not only the LONG AWAITED new book by Scott McCloud, but new books by Jay Hosler, James Sturm, Andi Watson and the English language debut of Bastian Vives’ very popular (on the continent) Last Man series. And the next volume in George O’Conner’s […]
Every year seems to bring an eagerly awaited, long brewing graphic novel by an industry master — and in 2015 that book looks to be Scott McCloud’s The Sculptor, which has been in the works for years and years. It’s currently slated to be released in February, and USA Today has the first look at the cover as well as some chat from McCloud on the subject matter:
Tweet The NY Times has the first official look (aside from iPad sightings over the years) of Scott McCloud’s The Sculptor, his first sustained fiction in quite some time. First Second, the publisher, also sent along some into including the pub date, February 3, 2015. The story concerns an sculptor in his 20s named David […]
TweetThe Rocky Mountain Conference on Comics and Graphic Novels, sponsored by Comic Book Classroom, the same organization that supports the Denver Comic Con, celebrates its first anniversary this year from May 28th-30th and takes on a subject close to the heart of the Denver community, the role and place of violence in comics. The Aurora […]
Tweet In this week’s PW Comics World, I interviewed Jeremy Short—creator of the study on comics comprehension referenced here—about that study and a general overview of current research on how comics affect learning and cognizance. My takeaway: we’ll be seeing more of this. Along the way I chatted with Scott McCloud, who feels that the […]
Webcomics are moving forward with more experimentation on the infinite canvas of the browser, and taking new and unforeseen shapes. Here’s one by Stevan Živadinović called “Hobo Lobo” that’s a sidescroller/multi-plane retelling of the Pied Piper tale. Apparently this doesn’t work on Explorer (what does?) but it worked on my decrepit and senile computer, so…happy scrolling!
With the continuing tradition of the band poster convention, FLATSTOCK, in Austin and the gaggles* of cartoonists, designers and journalists, there is no surprise that one of the Interactive panels focused on How Print Design is the Future of Interaction. One full room of print people eagerly waiting to hear what only one man, Mike Kruzeniski, had in mind. Kruzeniski works for Microsoft and is key in the development of the Windows Phone 7.