Comic fans care about the character or than a particular story. Be true to the characters and fans (in general) will be pleased.
With the continuing tradition of the band poster convention, FLATSTOCK, in Austin and the gaggles* of cartoonists, designers and journalists, there is no surprise that one of the Interactive panels focused on How Print Design is the Future of Interaction. One full room of print people eagerly waiting to hear what only one man, Mike Kruzeniski, had in mind. Kruzeniski works for Microsoft and is key in the development of the Windows Phone 7.
Tonight at the Barrientos Mexican-American Cultural Center there is a SXSW Interactive evening event called Plutopia: The Future of Play that anyone can attend. Many speakers will focus on the converging technologies of the science field with arts and entertainment via film, demonstrations, performance art.
Dawn broke over the town and I slept the hell right through it. The panels of SXSW Interactive did not start until the afternoon and like a true ol’ fogey, I spent the morning walk to the Austin Convention Center complaining about the businesses that had closed and what had been thrown up its place. Kerbey Lane with local art on the walls and pancakes of the day made the list of places to eat because the queso is an optional side like ketchup or chipotle mayo (I guess that one is rather new too).
Austin’s South By South West has long been hailed THE place to play your new Renaissance-powered noise band or screen your documentary on the failings of mankind. As a former Austinite myself, I know the activity of the town pulses as if the city itself is running a marathon. The University of Texas students are off on Spring Break allowing for a different sort of tourist to take their spaces at the taco carts, oddly-named bars (hello, Mooseknuckle) and marvel at the bats of Congress Bridge.