• Brigid Alverson discusses how to allow people to read your webcomics:
What I saw was a decent enough comic that was rendered virtually unreadable by its website. It lacked all the navigational tools that have become standard among webcomics, including showing the comic at a readable size in the browser. Under the comic were the helpful words “Click on comic to expand,” which, sure enough, takes you off the main page to a page that contains just the image. To look at the next comic, you have to go back to the home page and… wait, there’s no “previous” or “next” button… ah, there in the sidebar is a drop-down archives menu. Yes, that’s the ticket.
• And Shaenon K. Garrity explains Five Things To Know Before You Publish Your First Comic
1.It won’t change your life. Some people will buy it, some people won’t, some people will care, most people won’t, and before you know it you’ll be moving on to the next thing. Very few cartoonists make a big impact with their first book. Put it this way: how many people read Lost at Sea when it came out? Gordon Yamamoto and the King of the Geeks? Goodbye Chunky Rice? Like a Velvet Glove Cast in Iron? How many of these books have you even heard of?