Tag: matt chats
Matt Chats: Celebrating the End of Wayward with Jim Zub!
I’ve interviewed Jim Zub at least half a dozen times at this point, but I learn something new every with every conversation. I was really happy to schedule a Wayward Celebration interview to commemorate...
Matt Chats: Michael Lark on Conveying Emotion, Collaborating With Rucka, and His Art Process...
When I think of my favorite artists in comics, Michael Lark is often at, always near the top of my list. He's one of the best storytellers out there, and no one's stronger at...
Interview: Karl Kerschl Talks Long Form Narratives, Storytelling Versus Worldbuilding in ISOLA
As someone who loves Karl Kerschl’s comic strip The Abominable Charles Christopher, I was very excited that he’d get to tackle a long-form narrative with ISOLA. The gorgeously illustrated fable focuses on quiet moments...
Matt Chats: CW Cooke and Travis Hymel on Action Storytelling, Cultural Influences in L.U.C.H.A.
I’ve been a big fan of Travis Hymel’s artwork for a while, even worked with him on a few short comics, so I was excited to see he has a big project to work...
K. Michael Russell on Making Horror Comics, the Connotations of Colors, and Fulfillment from...
Glitterbomb is one of the very best comics I've read in recent years. It’s a thoughtful dive into the evil just underneath the surface of the City of Angels, with a dirty, ugly atmosphere...
Matt Chats: Craig Bruyn on Humor-Adventure Webcomic Bark n Bone, Developing an Art Style,...
Craig Bruyn is a recent discovery of mine, though he's been creating comics for years. He started publishing the quarterly series From Above in October 2013 and more recently started the humor-adventure webcomic Bark n...
Matt Chats: Mike Henderson on Ending Nailbiter, Transitioning to Marvel, and the Challenge of...
For many reasons, drawing comics takes more time now than ever. Producing 20 pages a month is a big ask, and very few modern artists can answer that call. Mike Henderson is one of...
Matt Chats: Michael Montenat on Illustrating Panel Syndicate’s Glacier City and the Value of...
I've been a fan of Michael Montenat's for some time now. His use of heavy blacks gives his art a weight I don't see from most other illustrators in comics, and I'm surprised he hasn't...
Matt Chats: Ryan K. Lindsay on the Rigidity of Reality, Writing About Futures, and...
I’ve had two chances to interview Ryan K. Lindsay and discuss industry topics such as crowdfunding, digital comics, and building a fanbase. But anyone who’s read backmatter in his comics can tell you he also...
Matt Chats: Animator/Cartoonist Aaron Alexovich on Invader Zim, Serenity Rose, and Why He’d Rather...
You may not recognize the name, but Aaron Alexovich has as impressive a resumé as you'll find anywhere for adult fans of cartoons originally geared towards kids. Over the course of his career, he's...
Matt Chats: Ken Niimura on Umami, Japanese Storytelling, and the I Kill Giants Movie
Very early on in my journey into the world of creator-owned comics, I stumbled upon and was subsequently blown away by I Kill Giants from Image Comics. I was familiar with Joe Kelly, but it read...
Matt Chats: Indie Games Titan Ed McMillen on Cards, Kickstarter, and the Enduring Binding...
I never liked randomly generated video games. While most games I play (like Mario titles) don't have traditional narratives, they're carefully constructed to send the player on a journey of a different sort. That’s...