Tag: Video Games
Horror Beat: How RULE OF ROSE gained a second life
An obscure PS2 horror game now running for $400, if you're lucky.
Arcane Season 2 trailer debuts giving fans of animation something to rejoice about
The new trailer of the final season of Arcane shows an explosively colorful rise of Jinx as a rebellion goes up against an oppressor.
Interview: Kel McDonald and Andrew Baillie talk Iron Circus Games
Comics Beat spoke to werewolf aficionado Kel McDonald and Andrew "PIZZAPRANKS" Baillie about the Iron Circus Games crowdfunding project.
Warner Bros. Discovery shutters Rooster Teeth ‘due to challenges facing digital media’
Warner Bros. Discovery is shutting down Rooster Teeth "due to challenges facing digital media" just ahead of its 21st anniversary.
SILBER LININGS: What happened to our sense of Wonder?
In the latest Silber Linings, Greg explores the concept of "wonder" in entertainment, and how the latest Mario game's commitment to wonder makes it a winner.
REVIEW: SUPER MARIO BROS. WONDER demonstrates the power of presentation
Nintendo's new take on 2D Mario is filled with imagination and ingenuity, breathing new life into the iconic video game series.
Actress Julie Nathanson reaches 100th video game credit with Briar in LEAGUE OF LEGENDS
“As a person who appreciates being a walking dichotomy, I love playing Briar and her full range of impulses, actions and emotions."
Separation of Game and Glitch: should broken video games get good reviews?
Especially now that games are going for $70.
PREVIEW: Choose your fighter in Edgar Camacho’s SUPER TRASH CLASH
The new young adult graphic novel about friendship, family, and three-hit combos.
ReedPop takes on the challenge of E3 – but can they make it work?
ReedPop takes on the challenge of reviving moribund E3
SILBER LININGS: GUITAR HERO and ROCK BAND made us better appreciate music
In the latest Silber Linings Greg takes an affectionate look back at the rhythm games that were a staple of his teenage years.
SILBER LININGS: Oh video games, how I’ve missed you
After nearly a decade away from video games, Greg reflects upon the surprising emotions of returning to a medium he loves.